The island still belongs to them. An open-source engine for Carnivores 1, Carnivores 2 and Ice Age — the hunt you remember, rendered the way you remember it looking.
Build v419-20260828 / Free & open source / Original game files required
Everything the original did, without the 1998 draw distance.
Rain sweeps the valley, fog settles into the low ground, lightning picks out the ridgeline. Cover is real cover.
HDR lighting with drifting cloud shadows. Sun breaks through a gap in the cover and crosses the hillside while you wait.
Real-time reflections, wave distortion and depth. Wade it, swim it, or take the bridge — and get caught midstream.
Creatures hunt by sight, sound and scent. Footsteps carry, shots carry further, and the wind decides who smells whom.
Hunt through dawn, day, dusk and night. Bring a flashlight or night vision, and accept what that does to your odds.
Binoculars, radar, tranquilliser rounds, animal calls, camouflage and cover scent. Spend your credits before you land.
Carnivores 1, 2 and Ice Age maps load natively — including large-format maps the original engine could never open.
A full map editor ships alongside the game. Sculpt terrain, paint textures, place objects, then hunt what you made.
Host or join a session and share the island — and the blame when something goes wrong.
Full setup instructions are in the included README.txt.
New creatures, new weapons, new islands. Carnivores CE loads community mods, including conversions built for other Carnivores tools — install one and it appears in the hunt list beside everything else.